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std::destroy - cppreference.com

Defined in header <memory>

template< class ForwardIt >
void destroy( ForwardIt first, ForwardIt last );

(1) (since C++17)
(constexpr since C++20)

template< class ExecutionPolicy, class ForwardIt >
void destroy( ExecutionPolicy&& policy, ForwardIt first, ForwardIt last );

(2) (since C++17)

1) Destroys the objects in the range [firstlast), as if by

2) Same as (1), but executed according to policy. This overload participates in overload resolution only if all following conditions are satisfied:

Contents

[edit] Parameters

first, last - the pair of iterators defining the range of elements to destroy
policy - the execution policy to use
Type requirements
-ForwardIt must meet the requirements of LegacyForwardIterator.
-No increment, assignment, comparison, or indirection through valid instances of ForwardIt may throw exceptions.

[edit] Complexity

Linear in the distance between first and last.

[edit] Exceptions

The overload with a template parameter named ExecutionPolicy reports errors as follows:

[edit] Possible implementation

template<class ForwardIt>
constexpr // since C++20
void destroy(ForwardIt first, ForwardIt last)
{
    for (; first != last; ++first)
        std::destroy_at(std::addressof(*first));
}

[edit] Example

The following example demonstrates how to use destroy to destroy a contiguous sequence of elements.

Run this code

#include <iostream>
#include <memory>
#include <new>
 
struct Tracer
{
    int value;
    ~Tracer() { std::cout << value << " destructed\n"; }
};
 
int main()
{
    alignas(Tracer) unsigned char buffer[sizeof(Tracer) * 8];
 
    for (int i = 0; i != 8; ++i)
        new(buffer + sizeof(Tracer) * i) Tracer{i}; // manually construct objects
 
    auto ptr = std::launder(reinterpret_cast<Tracer*>(buffer));
 
    std::destroy(ptr, ptr + 8);
}

Output:

0 destructed
1 destructed
2 destructed
3 destructed
4 destructed
5 destructed
6 destructed
7 destructed

[edit] See also