Causes the current thread to wait until it is awakened, typically
by being notified or interrupted, or until a
certain amount of real time has elapsed.
Causes the current thread to wait until it is awakened, typically
by being notified or interrupted, or until a
certain amount of real time has elapsed.
Causes the current thread to wait until it is awakened, typically
by being notified or interrupted.
Public constructors
DiscretePathEffect
public DiscretePathEffect (float segmentLength,
float deviation)
Chop the path into lines of segmentLength, randomly deviating from the
original path by deviation.
Parameters
segmentLength
float
deviation
float
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Last updated 2023-02-08 UTC.
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